Thursday, November 7, 2013

Phatasy Star Online 2

Don't get me wrong Sega; you are still making games, but when it comes with Sonic, not even Mario nor Super Smash Bros. can save him from his demise. Even good characters like Earthworm Jim had to die off just for new characters to show off, even though I must admit that I do miss him. The thing is if you are too focused on a mascot games to be released annually and rushed, then you can expect not making good returns for your little company. However, I know they can make money of Typing of the Dead: Over-kill, if Steam stop over-posting old games just to sell the Steam-Box.

Speaking of which... The best way Sega is making money is the Free-To-Play games, especially games like Spiral Knights. I tried but the micro-transactions for play-time is a real buzz-kill and for it to recharge normally would literately take a day unless YOU BUY for more play time. No thanks, Sega! Until you make a game that you don't have to play for power, for the most part, then I won't play any of your games...hey, whats - ?!

Then, without warning, Phantasy Star Online 2 was released as a Free-To-Play game last year. A sequel successor to a cult-hit Phantasy Star Online for multiple ports from Dreamcast, PC, and the Nintendo Gamecube. Sadly, I never played on the DreamCast servers, but I played on the GamCube servers. Dispute the occasion cheating, Frozen Screen of Deaths, and the deleation of my character data, after finding a safe haven, I had fun. If you are wanting to try the game for yoruself, the final official version is the PSO:BB private servers ran by the fans of Phantasy star.

But, wait. I don't see that game anywhere! How are you playing it? Well, truth be told, I am playing in the Japan servers of the game which also means few English players, though there are a few that understood English...or just people like me who use the unofficial translator, which are ran by Gamespy's PSO-World personal programers. Though, I cannot condone these, as constant as translator tweak programs can sometimes be frowned by outer companies -- However,  some games like Dragon-Ball Z online embrace such mods, so never-flipping-mind...

But back on subject! The game plays somewhat like the Spin-off, Phatasty Star Universe, which was underwhelming to some the classic PSO-fans. However, they refined the controls with Keyboard shortcuts that are shorted by pages because now you can change your class without any cost and as well as your side-class.  In summery, It's old PSO meets refined PSU, which actually works very well.  Thankfully, the game is compatible with ALL types of controllers from 360 to the PS2 USB controller but you do have to juggle from that and the keyboard as well. While this can get use to, some my find that annoying at first before they could adjust. Just make you set everything up as for shortcuts and the new implemented skill-trees.

As for the story, it faces the JRPG issue that it can drag itself out as it's more focused more of an episodic anime than just a normal MMO game. It could be OK to some, but the fact that everything from new stories, new areas, and new weapons take time to come sums up to face the same issues that Phantasy Star Universe has.

Let me help you sum  the story up: Dark Flaz has escaped his tomb once again, but this time, gathered himself his own army of Ex-Arks to become the evil "rangers" to try to destory the Arks as part of his revenge upon the races. Speaking of races, the DUmen are back from the portable series later in season two (...OOPS, SPOILERS) and it's rumored that the beast race might return as well, but I have a feeling they'll be different this time around. There are some more nice additions as well which you have to see for yourself.

Is this the perfect game? Not entirely, as the Free-to-play part of the game is what drags it down, as well as other shenanigans.  For one, there's new stage occurrences called Emergency Codes, which are where some of your experience during your main objective of the map. The problem is that you're at mercy when multiple code: attacks or duels which can leave with some awkward times.

While you can buy things from clothes, weapons, and techs,  Ten-Star Weapons can only be bought with "10* weapon pass" which you can get with point that you have to actually spend money for. Usually, Normal weapons can be found by normal or by getting booster tickets from events to help find rare items, get more experience, get boost in mesta drops, or all the above! Sadly, sometimes the rare-boost tickets aren't that effective, so use them wisely.

If you want to enjoy the game, play this with friends and start your own clan! You can gain points from Team Client Orders so you can build your team and your abilities. You can also get more experience from Client Orders that you can send your assistant, known as machine partner, to run a few of these errand for you. However, they cannot do ALL the client orders as some do require your attention or they can only be done by players only.

Besides all this, I recommend trying this game. Bring your friends over, have them try it, play together, but beware of the spammers, prevs, morons, and fools by clicking on them and adding them to the blacklist system. Play this game as you would with Animal Crossing or Harvest Moon: play for at least one to two hours, assign Client Orders to your partner, then take a break to check on your town to discover your favorite character moved out and left with another man. There's one new tail for the bar-keeper!

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Oh, before I forget: please help by fighting for this game to come to the west! By fighting for games like these, we show to foreign developers that we are interested in games like these! We managed to get Earthbound on the Nintendo Wii U's Virtual Counsel, so why not this game as well?!

Thanks....

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