Now I know I probably didn't see eye to eye with pokemon fans since the
last review, but like yatzee and the last of us, I didn't want to
dislike Pokemon Black and White. The game just didn't scratch my pokemon
itch unlike Pokemon X which brings back the original formula, plus
somewhat new mega mechanics. So to ease the tension, I have to show that
every game series has their weakest point in their saga. For instants,
please pick up the designated baseball bat, fallow me, and bash the hell
of this bad game...but maybe we should have a look back to help justify
this rage.
Before A Bloody Bad Time, the development team made
The Ship, a multi-player game that is The Sims meet Hitman! In this
game, you are issued a target but you are also being hunted by your own
little stalker that wants to kill you as well. Sounds like my love life
in a nut shell. Anyways, You get points by killing your target and by
killing your hunter as well. While this sounds easy at first, you have
your needs to concern, you and your target can change into other clothes
and disguises, and if you're not careful, while using the can, shower,
or even in your sleep, you can be eliminated by your "fan." While yes,
there is the one ship, a big fan-base did come back to help the game by
adding new maps and it works since it's runs on source and steam's main
system, which can be easily modded.
Now, because the idea of the
game was good, Ubisoft bought the developers and started using them in
Assassin Creed's Multiplayer, a streamlined version of The ship that
works because like The ship it's surprisingly peaceful. you have a
silent moment, a hint beeper which beeps when your hunter is near by,
which adds tension when it's needed, and plus you no longer have to
settle your needs, though that would have been hilarious if they found a
way to keep them. However, they kept the disguises and it works to trow
everyone off guard if you play your part very well. Plus, I find it
funny if someone gets killed by the blacksmith when he's dressed as the
gentleman since I though TotalBisket was murdering someone in public to
vent his justified rage.
Sorry, back on subject...
But
now to point out the big purple elephant in the franchise... A bloody bad
time was the black sheep of the series. For one, it wasn't well
grounded. It wanted to be something current but at the same time it
wanted to streamline game-play of The Ship and it suffers for it. Part of
the problem is it's wasn't truly anything new; all the game just did
was subtracted from the ship both good and bad.
Basically, if
you play both the Amnesia games, you can tell where this review is
going. They have only four necessities, which was good, but they took
The Ship's mechanics and turned it for the worse. For example, back on
the ship the guard mechanics was well balanced as you can bribe the
guards to look the other way and if they caught you, they send you to
jail. In A Bloody Bad Time, they steal your weapon, they don't take
bribes, and they can be exploited for free kills. But the most damning
is the new weapon is the camcorder, which steals points from other
players.
The weapon is broken as you cannot kill the recorder
since they're considered innocent, but the weapon can be picked up
constantly and abused by other players. The game is very antagonistic
and the game system is not well implemented to the point that Ubi
refused to give the game or the ship a sequel. When the game gets THAT
BAD, you know you did something WRONG!
If you have friends, get
the ship. If you don't, Get assassin creed 4. If you want to torture
yourself, there are better games for that: Spin the bottle with ugly
people...Then again, that's how my friend found his first love. Ok, Im
sorry...BAD JOKE!~
No comments:
Post a Comment