Thursday, February 5, 2015

Metroid Prime Trilogy: Samus at her Prime

Samus, it's sad that no one really loves you. Seriously, the other Nintendo series get more attention from Zelda and Mario's Peach, but then you're stuck with all the perv-y fan-base who have not gone out for ages. And when Nintendo doesn't know what to do with you, they scared you with a soft personality which doesn't really fit your character, a problem which even Lara Croft Reboot has been scared with since it started a annoying trend that everyone's adopting. Why do people confuse annoying characters with strong characters? ... Dammit, JRPGs....

Samus was at her prime during the GameCube days, where they manage to fuse Metroid-vania with a first-person shooter. This game series was the Metroid: Prime Series! While it was made to compete with Microsoft's Halo series, which was born on the PC, this game trilogy has left an impact within the Metroid franchise whenever anyone likes it or not. While the trilogy WAS rare, it has been  re-released on the Nintendo eShop, And before anyone say anything, no, some old GameCube and Wii games do not emulate well.

While it is a good trilogy, these are some flaws within the game that threw the classic fans off guard.

The common issue is what I like to call The Power Amnesia, where the character has all of their abilities but then loses them because of current story occurrence. Within all the Metroid series and other metroid-vania games, this is meant to tease the player to their full potential so it would encourage plays to one hundred percent the game  to help fulfill their power fantasy. When it's done right, it can help players feel entitled, the trope can wear out very fast to where it's not exciting anymore.

Another issue is the the dated motion controls, while it is prefect for shooting games and takes time to adjust to, It makes some parts in the games both easier and harder than originally intended. Take the opening part of Metroid Prime as you fight the mid-boss for regaining the missals. While they did added steps to easily keep you out of the acid, the boss quickly closes it mouth before Samus could get a few shots in. This causes inconsistency which can be jarring to returning players and newcomers alike.

Thankfully, most of the games are intact, dispute the issues with the ports and reports. While the game is annoying to scan with Samus, the lore within the game is somewhat fascinating. There is a ton of back-story within the game about the livelihood of the aliens of the past, from the enimies has somewhat of a story as they have ranks within their army to how an alien race met their end.

The graphics, while limited to 480p thanks to the Wii's limitations, managed to pull out nice graphical tricks to make itself look very nice. A reason Metroid Prime trilogy is good is because of how well the world was designed. While the lands are limited by metroid-vina's design, exploration always results in getting a health boost, new tools, or lore. 

I would cautiously recommend this game since not everyone can get into a first-person shooter. However, this game trilogy is still fun! While the motion controls are dated as even Nintendo have left the trend somewhat behind, this is one trilogy I am glad that I have played as a teen. While this is a way that Nintendo can milk money from their fan-base, at least it's not their Youtube "union" they have formed on the Internet...

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