Friday, November 27, 2015

Beastly Bash: Disappointing Games 2015

 While this year had the biggest games that I've hit the digital shelfs, not counting the thousands of cheap green-light games, there has been some disappointing games that have came out this year. Some of these are on a personal level, but don't worry,  none of these are shovelwere or easy targets, as that would be too easy as a choice.  These are the disappointing games of 2015, plus at least one inde game!

!) Armagrogg
       This one is personal as I am a fan of Doug Tennaple's past works from Earthworm Jim to even it's spiritual successor Neverhood. The biggest problem of this game is that it lost it's core audience as much as  Broken Age did, as it tried too hard to catch past audience as well as it's modern audience. Even after fixing many of the bugs, it feels like they didn't have the programing know-how and felt like the game is incomplete. While it tries to be for both type of gamers, the puzzles end up being mixed and even pissed of a major of backers for their refund. I'm sorry, Tennaple. I hope you'll forgive me.

2) Mortal Kombat X
        Mortal Combat 9 was a great remake AND reboot that helped bring newcomers and old fans together to break skulls and pull of fatalities; even pulling off ideas that even Marvel vs Capcom fails to advance on. Sadly, Mortal Kombat X stepped all that down as many of the hit features are removed for Downloadable content. Want to play as Goro, who is ON THE DISK? Five bucks! There's a reason WB's marketing is getting a lot of slack for their business decisions. It also didn't help that they porked the PC port like they did with Mortal Kombat 9, which is a reason  PC gamers hate High Voltage studios.

3) Mad Max (The game)
         Sandbox, the sandbox game. No seriously, the game personally over-did the sandbox portion of the game to the point that it over-burdens the story part of the game. It wasn't a bad game, mind you, it just dose the sandbox too well to the point of being mundane. Graphics wise, it did the nicely programed MGSV magnifier to help the game run. However, as I would put it, there's too much sand, not enough box for me personally as an experience. It doesn't help that they are competing with  games like Batman and Fallout 4, as even those game's mechanics where built around it's open world.

4) Halo 5
        I personally gave up on the Halo series after three as I have moved away from the Xbox counsel gaming ever since the XBone has a disappointing release with the many things that gaming should never have invented. While the online portion is somewhat untouched from Halo 4, the story as absolute "Meh" at the best of times and bad at the worst of times. Personally, I wouldn't touch this game with an eight foot pole if it wasn't part of my job. Why did I make it part of my job? So I know what and what not to do when I make an inde-title. Running a series to the ground is one of them.

5) Battle Field: Hardlines
       While most cop-based games that are usually third-person sand box games, shooters, or even point-and-click games, this game is merely a shooter dressed as a cop game. This game is so basic and out-of-logic that all the past shooter games blend in like a Martynne and you end up with a below-average experience. While games like Splatoon try it's best to mix up it's gameplay like how in hardline you could arrest perps, there was no reason to do so as it seems pointless as it just gives you lethal upgrades. There's a reason I don't review shooters anymore!

6) Evolve
           I played this when it was in beta and as soon as I played it, I knew it would end to be a horrible running simulator. From the same dev teams as Left 4 Dead one and two, they tried to make a game just as fun. However, this ends up being the most repetitive game that I have ever played more than even most Zombie sandbox games that have hit the market that has hit the shelfs. Not only that, but they try to resell cosmetics and recolored guns that anyone than the art-team could do. It was a mess for both human and monster players and I'm not sure if the game is even still up as it was. The sad thing is that games like The Devil's Bluff did this idea better than the Tripple A devs of this game. Keep away from this game!

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