Wednesday, June 17, 2015

Beastly Bash; Hitman: Complete Collection (Excluding Absolution)

This is a series been fallowed since there has been tons of videos on you-tube, from Harpoon to Hit-God, and it was their trick clips that got me to play the original trilogy. That what personally sold me the game as this series had as the original trilogy added replay within itself. While they did started some controversy for killing in this game, the players get the best score by going for the Silent Assassin ranking, the best ranking within the series. This not only helps discourage people from randomly killing, but this help portray Hitman 47 as a chaotic anti-hero, hired to kill bad people who has wrong people and earns cash to help him with his other hits and objectives.

Where did Hitman 47 come from? He was a perfect clone created by one of the worst people in the world from cells of the terrorist whom he was made to kill. He escapes and joins the ICA and then the game introduces Diana; A sidekick who assigns targets for Hitman 47! After killing the terrorists, the mad doctor Otto Wolfgang Ort-Meyer decided to make a clone army to help rule the world. However, Hitman 47 saw this as a dangerous act and kills him as well as the clone army; Hitman then destroys his research notes, making sure that no one else could use the technology ageist him. Hitman then escapes the swat team and then hides in the church as the alias Tibias Reaper and serves the church.

The first game, Hitman: Agient 47, tells this story origin of Hitman 47 though it's gameplay. However, it was more of an action game than a stealth game the series was better known for. While the game did have some faults, this game sold well enough on it's narrative to get attention enough for two damn good sequels; plus, the game's sequel, Hitman 2, help defined what the hitman games where all about. Hitman 1 gameplay is forgiven as the narrative goes over the gameplay.

However, Hitman 47 stood out too much in the last game and attracted the attention of Zavorotko's Mafia criminal group; his minions kidnaps 47's friend and mentor Father Vittoriorandoms him to the Hitman 47, forcing him to come out of retirement and help Diana with her assignments in the ICA. Hitman races to kill his targets, known members of  Zavorotko's criminal empire to help lure out his kidnappers. After killing a clone that was left over from the asylum, he traced that they have returned to the seance of the crime; He faces Zavorotko and his minions, freeing Father Vittorio and leaving him alive in the church. Hitman 47 then knew that he would endanger him, decides to return to the agency.

This is the hardest of the original games, as it introduced mechanics but has tons of bugs. Personally wouldn't recommend this game as a starter game and point out the other two games are they are much more balanced and open. The bots tend to see you from a mile away on some difficulties, covers are blown even if you walk slowly as crawling, and everyone shoots first before asking questions. When getting the hit done, it is satisfying but finding the new way can be tedious. That's where youtube comes to mind; Use it as a guide to save your sanity!

And then there  is Contracts and Blood Money; Their story happen between each other while Hitman 47 is being hunted down as well as the members of the ICA. During an assignment, Hitman 47 got injured by a gunshot wound, leaving him helpless in his hotel, passing out from the loss of blood. As he is out cold, he flashes back to his past missions from his escape from the asylum as well to his other missions. After a mob-doc heals his wounds, he knows that he's close to death more than ever before. 

Before all this occurred, an american control group called The Franchise wants to capture Agent 47 as they fear that he would use cloning for his personal advantage. They want to take over with their own personal clone in their business and any interference would cost them money. Basically, it's the cola vs Pepsi, but we all know Pepsi is evil and that we all prefer Dr. Pepper as he's our favorite anti-hero. Anyways, Hitman has to to kill those who help run the franchise, while at the same time, avoiding those rivals that are after him.

Both Hitman games almost plays the same except Blood Money is refined both graphically and gameplay wise. However, both games has aged well within the series! While Blood Money is the best of the series, Contracts feels the most challenging.  Both games comes highly recommended as you don't have to play the first two games to recap in the back-story and the player sees the events before/after Contracts. As past Hitman games, the maps are wide and varied, but more contrived in these games. There's more than one way to skin your human targets, as they preformed horrible things than Hitman ever done.

The biggest problem with Absolution is that is was too liner than the Hitman games; And now that there's a sequel announced at E3, it proves an old theory that Absolution was Half-baked like how Saints Row the Third.It feels that the developers had too much in their hands; as Tell-Tale Games found out when handling The Walking Dead with Wolf Among Us.  The game's semantics and  the story got in the way with the gameplay mechanics and it felt like the developers forgot what made Hitman 47 good; That, or they had Kane and Lynch Failure in their minds. That wasn't even a good game series, so It's time to move on. Better yet, trow them out so other IPs get the spotlight!

In the end, I wish I could recommend the series; However, pick up Blood Money and Contracts, as the story adds up to sum up Hitman in a simple way. That would be shoving everyone off the edge while giggling like a school girly girl who found her friends cookies while leaving a fart on her friend's seat. Nasty fun! However, please don't do that; That is rather freaking stupid!  

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