Sunday, August 31, 2014

Games that jumped the shark

I was going to make a review on one of these games, however, I realized that there are A LOT of games that have made their characters (or series, in that matter) do certain things that they won't knowingly do and feel out-of-character. Listing them all would take too long, I will point out the most common games that jumped the shark. Please note -- not all of the games listed are garbage, its just the game could either been different or better as it's own Independent property, or IP for short...




Spyro Reboot Game

 Now before I get marked as a traitor by Sally "Kit" Ballard, Krome studios WAS once a part of EA and after they made their game Ty the Tasmanian Tiger, the guys saw how good it was and decided they should reboot the Spyro series. While it did attract some newcomers, it alienated the old fans away from the series. In fact, I think this is why they usually get crap from review sites because of their past like Double Helix, but in need of more help. They are more comfortably  doing their own thing, which is why they formed their own indie-studios. I have a feeling I'll be chewed out by both an angry nekomimi and an angry dragon man. My life in-a-nutshell...

Resident Evil 4

As I said, not all games are bad. But! Once the game sold well, this set a standard that would damage Capcom's repetition as well as they protrusive "exclusiveness" within the other counsels.  The problem comes that they decided to go more action than horror and the series suffered for it. While four was good, it had out-of-character moment in the middle of the game where Leon became yet another Sonic clone. It didn't help that they copied and pasted it for five, which was "MEH" at best if  played with a friend, but six was a complete disaster! Companies like Capcom are a shell of their former self, as they even abandoned their own mascot! Sad..

DmC

Let's face it, This game should have been a NEW IP. This property was made as a failed prototype to Resident Evil, which showed how crazy and stupid the developers are at times. The original was hard for its own reason that it had to be nerfed in the port within the United States. The reboot was ugly on purpose to fit with the common hipsters of today times which should be tossed straight into an oncoming bus. While there are fans of the new-gen Dante, it killed off any change of a sequel and proves how reboots can be a bad thing if used incorrectly. I honestly rather play Metal Gear Rising. I'm sorry...But I am not a fan of either games. While I do love fast-action games, this series is not for me.

Metroid: Fusion

While Other M should have been never M'ed, we must remember that the game series first jumped the shark when Samus show some emotions in Metroid Fusion. While it did bring new elements within the series, it did bring up Samus' past where she left her adopted planet to join the military. For one, this lead into Other M's story ark which caused the Prime Trilogy to become non-cannon. As a fan of the series, it made me distrust Nintendo with it's property. Secant, it tore the fan-base apart like the internet dose 24/7. Samus was trained to control those emotions by her adopted parents, as they where bird alien warriors  who rival the monks on earth. Plus, she meet Riley thousands of times. Why should she fear him?! Idiots...






I would list more, but this list would be endless. Metal Gear Solid 2, Bionic Comando, and the other of many games which just want to do the crazy things just to grab someone's attention but doing it at the worst way imaginable. It's like cos-playing as Hitler while at a Jewish wedding. While it dose grab someone's attention, all that ends up getting is a angry mob, angry war vets, and annoying questions only getting even more questions. We can only hope the developers get their heads out of their asses or out from each others' asses before someone make a human centipede!

...And yes, I don't know how to end my topics as well. Don't hate me Yatzee, because I'm merely using Jon Tron's method of entertainment....

Saturday, August 2, 2014

[[Spoilers]] Explaning OFF; Inde RPG storyline with HORROR plot-twists [[Spoilers]]

Off topic: You, the viewers,  ave to excuse me, as I have been off for many reasons: One, my birthday is currently this mouth and I'm unprepared; two, the shenanigans caused by the gaming industry has caused me to be stressed as I already "Bashed" about how crazy the industry is; And finally, I had writer's block for the past few days on both this blog and my inde-game that I am trying to wright. I have traced some of the characters, got the idea for the story, but things have went crazy trying to get my life back together again.

Anyways, This is a game about Off, an inde-game inspired by many things which is not limited but also includes The RPG system of Dragon Quest and Final Fantasy, the design from the Dream sequence of magacent from Mother 1 and 2, as well as the old world news papers of the past, and a story plot as the demented Suda51 would wright before his own inner perversions consumed him from the insides --oh, no offense.

The story starts innocently enough --The player starts the game in control of The Batter, as he was called upon the character and cat named The Judge to help tame the random specters that has appeared within the lands. Talk about an Alice in Wonderland tall tale as everyone goes down the rabbit hole, as the game constantly breaks the forth wall, mentioning The player as he continues the path. As the player continues within the story, The batter convinces him OR her to defeat the guardians as he suspects the specters where summoned because of them...

However, along the journey, the player involved would question The Batter, as the player notices odd events and particular things about The Batter. For one, the land that the batter "purifies" become deprived of it colors and stronger creatures roams the lands when the spectures  have been removed from the lands. The other, the Batter himself would been seen as a unwanted but not in the normal protagonist way. NPCs would notice that he wouldn't make any noise was he walks, that his behavior patterns are beyond  that of the normal characters.

In the end, the player's right for having such speculations. In the end, the Batter went after the Queen who runs the entire world. The quest wasn't easy, as the game ITSELF broke apart because of the Batter's quest for purification. Apparently, purification took a different meaning within the game. It wasn't about saving the land, but rather to clear the land of all it's residents. The motive remained unclear until later.  After defeating the Queen, it is revealed that she is his wife. And then the baby that the player sees when they defeat a guardian.

This is where the true evil reveals himself: The batter himself! After he defeats the Queen, the cold-hearted being forces the player to fight the baby, who is both harmless and defenseless character in the game. This game wants the player to feel as they have blood in their hands, as they relies that everything that they know, or knew, was wrong. Just before The Batter flips the switch, The judge runs in stop the batter, becoming the real protagonist in the end.

This is where the final decision of the player will make within the game: either the Batter's ending, which is the official ending of the game, or the judge's ending, with is considered the special ending of the game.  When you select The Judge's ending, you see him as he truely is - A specture that would even harm and kill his kind just to finish his task. And before anyone says, I'm aware of the "true ending" of the game. HOWEVER, that was a joke ending referencing the UFO endings in Silent Hill. Therefore,  that ending is non-cannon...that, or the apes are evil! Yea another anime reference !?

However, this is where the metaphores comes in, as the true meaning of the game comes in place. While the place is one of sprites, it's not really the afterlife as people may suspect, as the world is literally a world of industry! Where the world of graphic design, technology, and the whole place resembles the working world...It's because it is.

 This game is actually based on  "the world is a smart-phone" Theory, which is listed below. The judge represent the good, as a smart-phone can be used for cat photos to bring happiness, the LOL-ness of the internet,  fun apps and games that represent the good parts of the world. However, There are always the ups and downs, as the Batter represents the evils in  world, as corporations run a muck just to earn a buck, the murder and brutalities that happens with and without reasons, and the all-around badness that happens.

However, There's an issue with this theory. For one, the world is truly a cell-phone, then it would quickly be out-dated as much as the south. As mush as smart as it is, it sounds just as flat as the Roman theory that the world is flat.  The thing is as much as Humanity sketch plans are usually in 2D. The world and the rest of their ideas are in the third dimensions. While there is power, realistically, everyone is human as everyone make errors. There's a reason it's considered a theory because France is sometimes scared to think outside the box. After all, while things can be called evil, the world will always be in grey. It's up for both white and black to clear up the evil that is stupidity...

Back to the game, it IS still an experience. Whenever it's a good or bad is based on the player himself and whenever he chose to do the right thing or just give up on making the right move because the move is considered non-cannon. That, and see how that he or she sees that they cannot truly control the game as they where hoping to. However, if they did like the official ending, I would personally  like to question them...IN COURT!


Oh here's the short version of the theory:

Good Reasons:
1. Internet and World Wide Web
2. Individual Based Content
3. Search sites
4. Innovation
5. Cell Phones

Bad Reasons:
1. Corporations
2. Inequity
3. World Hunger
4. Inequality in the Workplace
5. Honor Killings


Heh, I didn't say it was a GOOD theory, but oh well....