Tuesday, March 25, 2014

LOADOUT!

I been mentioning this game since I been talking about Free-to-play games and how this game is doing the Free-to-play business model fairly, so it would be wise to do a full review on this game. While the hype for the game did die down due to the balance issue with the plasma weapons, I still come back to this game to see how the game fairs after a certain amount of time.

As the name implies, the strongest part of the game is that you can make and customize your own weapons while making necessary changes while leveling up helps to buy skills or new parts. What makes this the strongest part of the game is that one cannot buy power in the game; only cosmetics. While you can earn weapons in TeamFortess 2, you can become ANY class without restrictions depending on your weapon's build.

The game has the hilarious cartoon style more in TOONed (sorry for the pun) to the nicktoons' style instead of the Pixar style seen in Team-Fortress 2. When players get shot on different part of the body, parts of the body break off in a comedic, gory fashion that will make the evil part of anyone laugh. While the character design is very voyager.

At least they aren't as sexist as most shooters, with the girl's skin exposed and have a chess the size of bowling balls. Has anyone of these developers seen a normal woman before? but back on the topic, make sure the settings are set because there is nudity that would even make a professional porn star jealous.  When they said "this game has balls,"  they really mean it. Be warned if that sets you off,  as you can always turn the underwear options on. Very ew.

Sadly, this game has balancing issues. As stated, the plasma weapons are unbalanced to the point that the bots in the Humans Vs. Bots mode will even make a saint screech at the top of his lungs. Might as well get the glow sticks because of the blue lazier-light show -- of death! While the human players are ok, professional players will be your nightmare if you have a lot of Call of Duty fan-boys on your side, as they suck on their pacifiers.  I would have gave them gameboys and pokemon so their nostalgia isn't as bad as today's children games. 

Another small issue is that there's only a small handful of modes, which can scare off the majority of the "gamers" that might run across this game. And when I mean "handful," I mean only three. One is bounty mode, as the basic kill the other team and collect their bounty. If a team member is killed off, a player can deny a kill by collecting the bounty. First team to get the points, win. Meanwhile, the classic capture the point returns from other shooters, as well as the collectithon mining game which is the most annoying on of the bunch. Just hope the new modes come soon from the community.

If anyone is going to play this game, at least they should bring a few friends along for the ride. Right now, exploiting the plasma weapons would probably be a "legitimate strategy" until it is fixed, just don't judge me for recommending to cause more trouble. Level up by facing the Bots, have a battle plan like who will become a medic, sniper, and so on in the party. Just do not play alone, expecting to be a Rambo, or else someone will go -- blamo! -- with the head gone but the eyes and brains remaining...

Tuesday, March 11, 2014

Shadow the Hedgehog

Sorry for the long delay, as I am currently moving for the sanity of me, after all, how "Merica" is sinking into itself into the sees-pool that it has made itself into since they never learned from infomercials that more money only leads into more problems. While, yes, people do adjust to the times, places don't. And its time that I leave the nest to perhaps into a even dirtier nest because people are complete trail mixes...full of raisins. And like some people, eating raisins is the equivalent to eating bits of rubber: It's garbage.

Anyways, Shadow the Hedgehog.:
It's basically a game where Sega has no idea what to make so they made a game where you can play as Sonic's rival, which is nothing like Sonic Rivals...at least. AS the title implies, you play the dark, Emo, and somehow, "Not a recolor" as he tries to regain his memories from after Sonic Adventure 2.

Really? Why dose he not just ask his friends like Sonic or his over-populated friends on his Facade-Book? Well, during the time, Sega asked the fans via poll, on Sega's website, who should get their fan game should be. And Shadow won. There's a reason most won't go onto official sites -- because of the fans that blow the odor into others faces. 

But back upon the game -- To get Shadow's memories back, you have to collect all the emeralds, no matter the cost of good, bad, or sanity that you may have left after playing the game. Why? Because how badly they couldn't make the game liner as the game should have.

The problem is how everything tried to be too open, but in the way that is annoying: Bad interface and a camera that wants to kill. And for pette sake, I DO NOT WANT TO FIND THE COMPUTER ROOM. Vector is the most annoying character to the point that he became a meme on the internet. Which is odd because I expected the bee, but very well. As the controls are made from the local ICE company, there was one cool concept of infinite ammo when enraged with chaos blast energy or chaos control energy. A concept that even Rambo: The Video Game failed to reach and grasp for.

The crime isn't that it's dark since it fits shadow's character but rather Emo-ish since he should have MANED UP since the events of Sonic Adventure 2 since even memory wipes cannot remove personal attitudes. However, the worst crime of all is the endings since the final one is cannon in the game. So all and all, the rest of the other endings are just pointless padding so Sega would add time for players to struggle to beat the copy-and-paste final bosses just to play Super Shadow to face one the awkwardest designed bosses in gaming.

To be fair, to both Sega and Shadow, is that they wanted to appease the murderous fan-base at a time where they are just recovering from their finical lost. That and the fan-base that has been ripped apart because of the 3D games. This is a game you should at least try to see how Sega failed. While the game is a total flop, at least it's not the color cancer that is Sonic heroes because the game has NOT aged too well.

 In my humble opinion, they should have made the game around the energy concept of the game. Sure, it would have been more like an Earthworm Jim game, but at least a bad-ass edgy version which everyone would kill for. At the time the game held great potential, but then we all remember that it's Sega, so never-mind.